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How can we help?
Answers for coaches, managers and clubs. If it is not here, email us and a person replies.
Getting started
Set your club up, load players, send the first round.
Availability
Rounds, reminders, overrides and notes.
Selection
Slots, bench, captain and the player pool.
Players & teams
Positions, player types, grades and access.
Unions & RDOs
Managed clubs, readiness matrix and exports.
For players & parents
Answering availability. Made to share with your squad.
Billing
Plans, invoices and season pricing.
Common questions.
Every player gets one link by text or email. It opens their Player Hub in the browser: fixture, note from the coach, and three buttons. In, Maybe or Out. No download, no password.
They stay as No Response in the grid and roll into the chase list. You can export the non-responders for the group chat, or set their availability yourself with a quick override, which is logged against your name.
Yes. Tap any cell and pick a status. The change is recorded as an override with who made it, so the history stays honest.
It does. Slot order is the shirt number, and everything below the starters line is the bench. Drag the handle to reorder and it saves itself.
Yes. Teams sit side by side, and a player can appear in more than one squad. Unions and academies get the RDO view across every managed club.
Coach notes are coach only. Players see their own fixture, notes from the coach and their own responses.
Free for one club, one season. Paid plans add teams, seasons and the coaching tools. Full detail sits on the pricing page.
Send us a spreadsheet or paste the list. Most clubs are loaded and sending their first round inside a session.
Yes. Your players, history and selections belong to the club, and you can export them at any time.
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